Actively engaging learners
To use digital technologies to foster learners' active and creative engagement with a subject matter. To use digital technologies within pedagogic strategies that foster learners' transversal skills, deep thinking and creative expression.
Descriptors by proficiency level
Does not or rarely uses digital technologies to actively engage learners.
Uses basic digital technologies to motivate learners, e.g. educational games or videos.
Uses a variety of digital tools to actively engage learners in the learning process. Stimulates participation and collaboration.
Designs and implements engaging and creative digital learning activities. Develops interactive and stimulating learning environments.
Develops and experiments with innovative approaches for active learner engagement through digital technologies.
Leads innovation in active learner engagement practices at institutional level. Contributes to research on digital motivation.